pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
122 lines (121 loc) • 3.58 kB
TypeScript
import { Filter } from '../../Filter';
import { BlurFilterPass } from './BlurFilterPass';
import type { RenderSurface } from '../../../rendering/renderers/shared/renderTarget/RenderTargetSystem';
import type { Texture } from '../../../rendering/renderers/shared/texture/Texture';
import type { FilterOptions } from '../../Filter';
import type { FilterSystem } from '../../FilterSystem';
/**
* Options for BlurFilter
* @memberof filters
*/
export interface BlurFilterOptions extends FilterOptions {
/**
* The strength of the blur filter.
* @default 8
*/
strength?: number;
/**
* The horizontal strength of the blur.
* @default 8
*/
strengthX?: number;
/**
* The vertical strength of the blur.
* @default 8
*/
strengthY?: number;
/**
* The quality of the blur filter.
* @default 4
*/
quality?: number;
/**
* The kernelSize of the blur filter.Options: 5, 7, 9, 11, 13, 15.
* @default 5
*/
kernelSize?: number;
}
/**
* The BlurFilter applies a Gaussian blur to an object.
*
* The strength of the blur can be set for the x-axis and y-axis separately.
* @memberof filters
*/
export declare class BlurFilter extends Filter {
/** Default blur filter options */
static defaultOptions: Partial<BlurFilterOptions>;
/** The horizontal blur filter */
blurXFilter: BlurFilterPass;
/** The vertical blur filter */
blurYFilter: BlurFilterPass;
private _repeatEdgePixels;
/**
* @param {filters.BlurFilterOptions} options - The options of the blur filter.
*/
constructor(options?: BlurFilterOptions);
/** @deprecated since 8.0.0 */
constructor(strength?: number, quality?: number, resolution?: number | null, kernelSize?: number);
/**
* Applies the filter.
* @param filterManager - The manager.
* @param input - The input target.
* @param output - The output target.
* @param clearMode - How to clear
*/
apply(filterManager: FilterSystem, input: Texture, output: RenderSurface, clearMode: boolean): void;
protected updatePadding(): void;
/**
* Sets the strength of both the blurX and blurY properties simultaneously
* @default 8
*/
get strength(): number;
set strength(value: number);
/**
* Sets the number of passes for blur. More passes means higher quality bluring.
* @default 1
*/
get quality(): number;
set quality(value: number);
/**
* Sets the strength of horizontal blur
* @default 8
*/
get strengthX(): number;
set strengthX(value: number);
/**
* Sets the strength of the vertical blur
* @default 8
*/
get strengthY(): number;
set strengthY(value: number);
/**
* Sets the strength of both the blurX and blurY properties simultaneously
* @default 2
* @deprecated since 8.3.0
* @see BlurFilter.strength
*/
get blur(): number;
set blur(value: number);
/**
* Sets the strength of the blurX property
* @default 2
* @deprecated since 8.3.0
* @see BlurFilter.strengthX
*/
get blurX(): number;
set blurX(value: number);
/**
* Sets the strength of the blurY property
* @default 2
* @deprecated since 8.3.0
* @see BlurFilter.strengthY
*/
get blurY(): number;
set blurY(value: number);
/**
* If set to true the edge of the target will be clamped
* @default false
*/
get repeatEdgePixels(): boolean;
set repeatEdgePixels(value: boolean);
}