UNPKG

pixi.js

Version:

PixiJS — The HTML5 Creation Engine =============

63 lines (59 loc) 1.77 kB
'use strict'; var GlProgram = require('../../../rendering/renderers/gl/shader/GlProgram.js'); var GpuProgram = require('../../../rendering/renderers/gpu/shader/GpuProgram.js'); var UniformGroup = require('../../../rendering/renderers/shared/shader/UniformGroup.js'); var Filter = require('../../Filter.js'); var defaultFilter = require('../defaultFilter.vert.js'); var alpha$1 = require('./alpha.frag.js'); var alpha = require('./alpha.wgsl.js'); "use strict"; const _AlphaFilter = class _AlphaFilter extends Filter.Filter { constructor(options) { options = { ..._AlphaFilter.defaultOptions, ...options }; const gpuProgram = GpuProgram.GpuProgram.from({ vertex: { source: alpha.default, entryPoint: "mainVertex" }, fragment: { source: alpha.default, entryPoint: "mainFragment" } }); const glProgram = GlProgram.GlProgram.from({ vertex: defaultFilter.default, fragment: alpha$1.default, name: "alpha-filter" }); const { alpha: alpha$2, ...rest } = options; const alphaUniforms = new UniformGroup.UniformGroup({ uAlpha: { value: alpha$2, type: "f32" } }); super({ ...rest, gpuProgram, glProgram, resources: { alphaUniforms } }); } /** * Coefficient for alpha multiplication * @default 1 */ get alpha() { return this.resources.alphaUniforms.uniforms.uAlpha; } set alpha(value) { this.resources.alphaUniforms.uniforms.uAlpha = value; } }; /** Default filter options */ _AlphaFilter.defaultOptions = { /** Amount of alpha from 0 to 1, where 0 is transparent */ alpha: 1 }; let AlphaFilter = _AlphaFilter; exports.AlphaFilter = AlphaFilter; //# sourceMappingURL=AlphaFilter.js.map