pixi.js
Version:
PixiJS — The HTML5 Creation Engine =============
28 lines (25 loc) • 1.01 kB
JavaScript
;
;
function createLevelBuffers(basisTexture, basisTranscoderFormat) {
const images = basisTexture.getNumImages();
const levels = basisTexture.getNumLevels(0);
const success = basisTexture.startTranscoding();
if (!success) {
throw new Error("startTranscoding failed");
}
const levelBuffers = [];
for (let levelIndex = 0; levelIndex < levels; ++levelIndex) {
for (let sliceIndex = 0; sliceIndex < images; ++sliceIndex) {
const transcodeSize = basisTexture.getImageTranscodedSizeInBytes(sliceIndex, levelIndex, basisTranscoderFormat);
const levelBuffer = new Uint8Array(transcodeSize);
const success2 = basisTexture.transcodeImage(levelBuffer, sliceIndex, levelIndex, basisTranscoderFormat, 1, 0);
if (!success2) {
throw new Error("transcodeImage failed");
}
levelBuffers.push(levelBuffer);
}
}
return levelBuffers;
}
exports.createLevelBuffers = createLevelBuffers;
//# sourceMappingURL=createLevelBuffers.js.map