pixi.js
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27 lines (24 loc) • 706 B
JavaScript
import { GL_TARGETS, GL_TYPES, GL_FORMATS } from './const.mjs';
;
class GlTexture {
constructor(texture) {
this.target = GL_TARGETS.TEXTURE_2D;
/**
* Bitmask tracking which array layers / sub-targets have been initialized at mip level 0.
* Used by uploaders that need per-layer allocation semantics (e.g. cube faces).
* @internal
*/
this._layerInitMask = 0;
this.texture = texture;
this.width = -1;
this.height = -1;
this.type = GL_TYPES.UNSIGNED_BYTE;
this.internalFormat = GL_FORMATS.RGBA;
this.format = GL_FORMATS.RGBA;
this.samplerType = 0;
}
destroy() {
}
}
export { GlTexture };
//# sourceMappingURL=GlTexture.mjs.map