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pixi.js

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import { ExtensionType } from '../../../../extensions/Extensions'; import type { ICanvas } from '../../../../environment/canvas/ICanvas'; import type { System } from '../../shared/system/System'; import type { CanvasGenerator, GetPixelsOutput } from '../../shared/texture/GenerateCanvas'; import type { TextureSource } from '../../shared/texture/sources/TextureSource'; import type { Texture } from '../../shared/texture/Texture'; import type { CanvasRenderer } from '../CanvasRenderer'; /** * Texture helper system for CanvasRenderer. * @category rendering * @advanced */ export declare class CanvasTextureSystem implements System, CanvasGenerator { /** @ignore */ static extension: { readonly type: readonly [ExtensionType.CanvasSystem]; readonly name: "texture"; }; /** * @param renderer - The owning CanvasRenderer. */ constructor(renderer: CanvasRenderer); /** Initializes the system (no-op for canvas). */ init(): void; /** * Initializes a texture source (no-op for canvas). * @param _source - Texture source. */ initSource(_source: TextureSource): void; /** * Creates a canvas containing the texture's frame. * @param texture - Texture to render. */ generateCanvas(texture: Texture): ICanvas; /** * Reads pixel data from a texture. * @param texture - Texture to read. */ getPixels(texture: Texture): GetPixelsOutput; /** Destroys the system (no-op for canvas). */ destroy(): void; }