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TypeScript
import { Texture } from './Texture';
import type { TextureSourceOptions } from './sources/TextureSource';
/**
* A render texture, extends `Texture`.
* @see {@link Texture}
* @category rendering
* @advanced
*/
export declare class RenderTexture extends Texture {
/**
* Creates a RenderTexture. Pass `dynamic: true` in options to allow resizing after creation.
* @param options - Options for the RenderTexture, including width, height, and dynamic.
* @returns A new RenderTexture instance.
* @example
* const rt = RenderTexture.create({ width: 100, height: 100, dynamic: true });
* rt.resize(500, 500);
*/
static create(options: TextureSourceOptions): RenderTexture;
/**
* Resizes the render texture.
* @param width - The new width of the render texture.
* @param height - The new height of the render texture.
* @param resolution - The new resolution of the render texture.
* @returns This texture.
*/
resize(width: number, height: number, resolution?: number): this;
}