pixi.js
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TypeScript
import type { ICanvas } from '../../../environment/canvas/ICanvas';
import type { Texture } from '../../../rendering/renderers/shared/texture/Texture';
/**
* Takes an image and creates a texture from it, using a power of 2 texture from the texture pool.
* Remember to return the texture when you don't need it any more!
* @param image - The image to create a texture from
* @param width - the frame width of the texture
* @param height - the frame height of the texture
* @param resolution - The resolution of the texture
* @returns - The texture
* @internal
*/
export declare function getPo2TextureFromSource(image: HTMLImageElement | HTMLCanvasElement | ICanvas, width: number, height: number, resolution: number): Texture;