pixi.js
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TypeScript
import { type Texture } from '../../rendering/renderers/shared/texture/Texture';
import { BatchableSprite } from '../sprite/BatchableSprite';
import type { Renderer } from '../../rendering/renderers/types';
/**
* The BatchableHTMLText class extends the BatchableSprite class and is used to handle HTML text rendering.
* It includes a promise for the texture as generating the HTML texture takes some time.
* @internal
*/
export declare class BatchableHTMLText extends BatchableSprite {
private readonly _renderer;
texturePromise: Promise<Texture>;
generatingTexture: boolean;
/**
* Creates an instance of BatchableHTMLText.
* @param renderer - The renderer instance to be used.
*/
constructor(renderer: Renderer);
/** Handles resolution changes for the HTML text. If the text has auto resolution enabled, it triggers a view update. */
resolutionChange(): void;
/** Destroys the BatchableHTMLText instance. Returns the texture promise to the renderer and cleans up references. */
destroy(): void;
}