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pixi.js

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import { ExtensionType } from '../../../extensions/Extensions'; import { State } from '../../../rendering/renderers/shared/state/State'; import { type Renderer } from '../../../rendering/renderers/types'; import { BatchableGraphics } from './BatchableGraphics'; import type { InstructionSet } from '../../../rendering/renderers/shared/instructions/InstructionSet'; import type { RenderPipe } from '../../../rendering/renderers/shared/instructions/RenderPipe'; import type { Shader } from '../../../rendering/renderers/shared/shader/Shader'; import type { Graphics } from './Graphics'; /** @internal */ export interface GraphicsAdaptor { shader: Shader; contextChange(renderer: Renderer): void; execute(graphicsPipe: GraphicsPipe, renderable: Graphics): void; destroy(): void; } /** @internal */ export declare class GraphicsGpuData { batches: BatchableGraphics[]; batched: boolean; destroy(): void; } /** @internal */ export declare class GraphicsPipe implements RenderPipe<Graphics> { /** @ignore */ static extension: { readonly type: readonly [ExtensionType.WebGLPipes, ExtensionType.WebGPUPipes, ExtensionType.CanvasPipes]; readonly name: "graphics"; }; renderer: Renderer; state: State; private _adaptor; constructor(renderer: Renderer, adaptor: GraphicsAdaptor); contextChange(): void; validateRenderable(graphics: Graphics): boolean; addRenderable(graphics: Graphics, instructionSet: InstructionSet): void; updateRenderable(graphics: Graphics): void; execute(graphics: Graphics): void; private _rebuild; private _addToBatcher; private _getGpuDataForRenderable; private _initGpuDataForRenderable; private _updateBatchesForRenderable; destroy(): void; }