pixi.js
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TypeScript
import { ExtensionType } from '../../extensions/Extensions';
import { Matrix } from '../../maths/matrix/Matrix';
import type { System } from '../../rendering/renderers/shared/system/System';
import type { Renderer } from '../../rendering/renderers/types';
import type { Container } from './Container';
/**
* The view system manages the main canvas that is attached to the DOM.
* This main role is to deal with how the holding the view reference and dealing with how it is resized.
* @category rendering
* @internal
*/
export declare class RenderGroupSystem implements System {
/** @ignore */
static extension: {
readonly type: readonly [ExtensionType.WebGLSystem, ExtensionType.WebGPUSystem, ExtensionType.CanvasSystem];
readonly name: "renderGroup";
};
private readonly _renderer;
constructor(renderer: Renderer);
protected render({ container, transform }: {
container: Container;
transform: Matrix;
}): void;
destroy(): void;
private _updateCachedRenderGroups;
private _updateRenderGroups;
private _updateRenderables;
/**
* @param renderGroup
* @param renderPipes
* @deprecated since 8.3.0
*/
private _buildInstructions;
}