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pixi.js

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import { TextureSource } from './TextureSource'; import type { ICanvas } from '../../../../../environment/canvas/ICanvas'; import type { ExtensionMetadata } from '../../../../../extensions/Extensions'; import type { TextureSourceOptions } from './TextureSource'; /** * The type of image-like resource that can be used as a texture source. * * - `ImageBitmap` is used for bitmap images. * - `HTMLCanvasElement` and `OffscreenCanvas` are used for canvas elements. * - `ICanvas` is an interface for canvas-like objects. * - `VideoFrame` is used for video frames. * - `HTMLImageElement` is used for HTML image elements. * - `HTMLVideoElement` is used for HTML video elements. * @category rendering * @advanced */ export type ImageResource = ImageBitmap | HTMLCanvasElement | OffscreenCanvas | ICanvas | VideoFrame | HTMLImageElement | HTMLVideoElement; /** * A texture source that uses an image-like resource as its resource. * It can handle HTMLImageElement, ImageBitmap, VideoFrame, and HTMLVideoElement. * It is used for textures that can be uploaded to the GPU. * @category rendering * @advanced */ export declare class ImageSource extends TextureSource<ImageResource> { static extension: ExtensionMetadata; uploadMethodId: string; constructor(options: TextureSourceOptions<ImageResource>); static test(resource: any): resource is ImageResource; }