pixi.js
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TypeScript
import { ExtensionType } from '../../../extensions/Extensions';
import { STENCIL_MODES } from '../shared/state/const';
import type { RenderTarget } from '../shared/renderTarget/RenderTarget';
import type { System } from '../shared/system/System';
import type { WebGPURenderer } from './WebGPURenderer';
/**
* This manages the stencil buffer. Used primarily for masking
* @category rendering
* @advanced
*/
export declare class GpuStencilSystem implements System {
/** @ignore */
static extension: {
readonly type: readonly [ExtensionType.WebGPUSystem];
readonly name: "stencil";
};
private readonly _renderer;
private _renderTargetStencilState;
private _activeRenderTarget;
constructor(renderer: WebGPURenderer);
protected onRenderTargetChange(renderTarget: RenderTarget): void;
setStencilMode(stencilMode: STENCIL_MODES, stencilReference: number): void;
destroy(): void;
}