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TypeScript
import type { Attribute } from '../../../shared/geometry/Geometry';
/**
* This interface represents the extracted attribute data from a WebGL program.
* It extends the `Attribute` interface but omits the `buffer` property.
* It includes an optional `location` property that indicates where the shader location is for this attribute.
* @category rendering
* @advanced
*/
export interface ExtractedAttributeData extends Omit<Attribute, 'buffer'> {
/** set where the shader location is for this attribute */
location?: number;
}
/**
* returns the attribute data from the program
* @private
* @param {WebGLProgram} [program] - the WebGL program
* @param {WebGLRenderingContext} [gl] - the WebGL context
* @param sortAttributes
* @returns {object} the attribute data for this program
*/
export declare function extractAttributesFromGlProgram(program: WebGLProgram, gl: WebGLRenderingContextBase, sortAttributes?: boolean): Record<string, ExtractedAttributeData>;