pixi.js
Version:
<p align="center"> <a href="https://pixijs.com" target="_blank" rel="noopener noreferrer"> <img height="150" src="https://files.pixijs.download/branding/pixijs-logo-transparent-dark.svg?v=1" alt="PixiJS logo"> </a> </p> <br/> <p align="center">
57 lines (53 loc) • 1.28 kB
JavaScript
;
;
const globalUniformsBit = {
name: "global-uniforms-bit",
vertex: {
header: (
/* wgsl */
`
struct GlobalUniforms {
uProjectionMatrix:mat3x3<f32>,
uWorldTransformMatrix:mat3x3<f32>,
uWorldColorAlpha: vec4<f32>,
uResolution: vec2<f32>,
}
@group(0) @binding(0) var<uniform> globalUniforms : GlobalUniforms;
`
)
}
};
const globalUniformsUBOBitGl = {
name: "global-uniforms-ubo-bit",
vertex: {
header: (
/* glsl */
`
uniform globalUniforms {
mat3 uProjectionMatrix;
mat3 uWorldTransformMatrix;
vec4 uWorldColorAlpha;
vec2 uResolution;
};
`
)
}
};
const globalUniformsBitGl = {
name: "global-uniforms-bit",
vertex: {
header: (
/* glsl */
`
uniform mat3 uProjectionMatrix;
uniform mat3 uWorldTransformMatrix;
uniform vec4 uWorldColorAlpha;
uniform vec2 uResolution;
`
)
}
};
exports.globalUniformsBit = globalUniformsBit;
exports.globalUniformsBitGl = globalUniformsBitGl;
exports.globalUniformsUBOBitGl = globalUniformsUBOBitGl;
//# sourceMappingURL=globalUniformsBit.js.map