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TypeScript
import { Shader } from '../../renderers/shared/shader/Shader';
/**
* DefaultShader is a specialized shader class designed for batch rendering.
* It extends the base Shader class and provides functionality for handling
* color, texture batching, and pixel rounding in both WebGL and WebGPU contexts.
*
* It is used by the default batcher
* @extends Shader
* @category rendering
* @advanced
*/
export declare class DefaultShader extends Shader {
constructor(maxTextures: number);
}