pixi.js
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TypeScript
import { BindGroup } from '../../renderers/gpu/shader/BindGroup';
import type { TextureSource } from '../../renderers/shared/texture/sources/TextureSource';
/**
* @param textures
* @param size
* @param maxTextures
* @internal
*/
export declare function getTextureBatchBindGroup(textures: TextureSource[], size: number, maxTextures: number): BindGroup;