pixi.js
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32 lines (29 loc) • 684 B
JavaScript
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function generateGPULayout(maxTextures) {
const gpuLayout = [];
let bindIndex = 0;
for (let i = 0; i < maxTextures; i++) {
gpuLayout[bindIndex] = {
texture: {
sampleType: "float",
viewDimension: "2d",
multisampled: false
},
binding: bindIndex,
visibility: GPUShaderStage.FRAGMENT
};
bindIndex++;
gpuLayout[bindIndex] = {
sampler: {
type: "filtering"
},
binding: bindIndex,
visibility: GPUShaderStage.FRAGMENT
};
bindIndex++;
}
return gpuLayout;
}
exports.generateGPULayout = generateGPULayout;
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