pixi.js
Version:
<p align="center"> <a href="https://pixijs.com" target="_blank" rel="noopener noreferrer"> <img height="150" src="https://files.pixijs.download/branding/pixijs-logo-transparent-dark.svg?v=1" alt="PixiJS logo"> </a> </p> <br/> <p align="center">
30 lines (29 loc) • 1.27 kB
TypeScript
import { TextureSource } from '../rendering/renderers/shared/texture/sources/TextureSource';
import { GraphicsContext } from '../scene/graphics/shared/GraphicsContext';
import { Text } from '../scene/text/Text';
import { BitmapText } from '../scene/text-bitmap/BitmapText';
import { HTMLText } from '../scene/text-html/HTMLText';
import { PrepareQueue } from './PrepareQueue';
import type { PrepareQueueItem } from './PrepareBase';
/**
* @advanced
* Part of the prepare system. Responsible for uploading all the items to the GPU.
* This class extends the resolver functionality and uploads the given queue items.
* @category rendering
*/
export declare abstract class PrepareUpload extends PrepareQueue {
/**
* Upload the given queue item
* @param item
*/
protected uploadQueueItem(item: PrepareQueueItem): void;
protected uploadTextureSource(textureSource: TextureSource): void;
protected uploadText(_text: Text): void;
protected uploadBitmapText(_text: BitmapText): void;
protected uploadHTMLText(_text: HTMLText): void;
/**
* Resolve the given graphics context and return an item for the queue
* @param graphicsContext
*/
protected uploadGraphicsContext(graphicsContext: GraphicsContext): void;
}