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pixi-game-camera

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A flexible and non-opinionated way to add camera effects to your PIXI application via containers.

11 lines (10 loc) 221 B
'use strict' /** * Defines the structure of an object that acts as a (x, y) definition. */ export interface Vector { // The x value of the vector. x: number; // The y value of the vector. y: number; }