pixi-dragonbones-runtime
Version:
DragonBones Runtime for Pixi.js
100 lines (99 loc) • 2.73 kB
TypeScript
/**
* The MIT License (MIT)
*
* Copyright (c) 2012-2018 DragonBones team and other contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
import { BaseObject } from "../core/index.js";
import { Rectangle } from "../geom/index.js";
/**
* [en] The texture atlas data.
*
* [zh] 贴图集数据。
*
* @version DragonBones 3.0
*/
export declare abstract class TextureAtlasData extends BaseObject {
/**
* @private
*/
autoSearch: boolean;
/**
* @private
*/
width: number;
/**
* @private
*/
height: number;
/**
* @private
*/
scale: number;
/**
* [en] The texture atlas name.
*
* [zh] 贴图集名称。
*
* @version DragonBones 3.0
*/
name: string;
/**
* [en] The image path of the texture atlas.
*
* [zh] 贴图集图片路径。
*
* @version DragonBones 3.0
*/
imagePath: string;
/**
* @private
*/
readonly textures: Record<string, TextureData>;
protected _onClear(): void;
/**
* @private
*/
copyFrom(value: TextureAtlasData): void;
/**
* @internal
*/
abstract createTexture(): TextureData;
/**
* @internal
*/
addTexture(value: TextureData): void;
/**
* @private
*/
getTexture(textureName: string): TextureData | null;
}
/**
* @private
*/
export declare abstract class TextureData extends BaseObject {
static createRectangle(): Rectangle;
rotated: boolean;
name: string;
readonly region: Rectangle;
parent: TextureAtlasData;
frame: Rectangle | null;
protected _onClear(): void;
copyFrom(value: TextureData): void;
}