pixi-dragonbones-runtime
Version:
DragonBones Runtime for Pixi.js
118 lines (117 loc) • 3.6 kB
TypeScript
/**
* The MIT License (MIT)
*
* Copyright (c) 2012-2018 DragonBones team and other contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
import { BaseObject, DisplayType } from "../core/index.js";
import { Transform, Point } from "../geom/index.js";
import { ArmatureData, BoneData } from "./ArmatureData.js";
import { BoundingBoxData } from "./BoundingBoxData.js";
import { DragonBonesData } from "./DragonBonesData.js";
import { SkinData } from "./SkinData.js";
import { TextureData } from "./TextureAtlasData.js";
import { ActionData } from "./UserData.js";
/**
* @private
*/
export declare class GeometryData {
isShared: boolean;
inheritDeform: boolean;
offset: number;
data: DragonBonesData;
weight: WeightData | null;
clear(): void;
shareFrom(value: GeometryData): void;
get vertexCount(): number;
get triangleCount(): number;
}
/**
* @private
*/
export declare abstract class DisplayData extends BaseObject {
type: DisplayType;
name: string;
path: string;
readonly transform: Transform;
parent: SkinData;
protected _onClear(): void;
}
/**
* @private
*/
export declare class ImageDisplayData extends DisplayData {
static toString(): string;
readonly pivot: Point;
texture: TextureData | null;
protected _onClear(): void;
}
/**
* @private
*/
export declare class ArmatureDisplayData extends DisplayData {
static toString(): string;
inheritAnimation: boolean;
readonly actions: Array<ActionData>;
armature: ArmatureData | null;
protected _onClear(): void;
/**
* @private
*/
addAction(value: ActionData): void;
}
/**
* @private
*/
export declare class MeshDisplayData extends DisplayData {
static toString(): string;
readonly geometry: GeometryData;
texture: TextureData | null;
protected _onClear(): void;
}
/**
* @private
*/
export declare class BoundingBoxDisplayData extends DisplayData {
static toString(): string;
boundingBox: BoundingBoxData | null;
protected _onClear(): void;
}
/**
* @private
*/
export declare class PathDisplayData extends DisplayData {
static toString(): string;
closed: boolean;
constantSpeed: boolean;
readonly geometry: GeometryData;
readonly curveLengths: Array<number>;
protected _onClear(): void;
}
/**
* @private
*/
export declare class WeightData extends BaseObject {
static toString(): string;
count: number;
offset: number;
readonly bones: Array<BoneData>;
protected _onClear(): void;
addBone(value: BoneData): void;
}