pixi-dragonbones-runtime
Version:
DragonBones Runtime for Pixi.js
179 lines (178 loc) • 6.36 kB
TypeScript
/**
* The MIT License (MIT)
*
* Copyright (c) 2012-2018 DragonBones team and other contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
import { Armature, DisplayFrame } from "../armature/index.js";
import { TimelineData } from "../model/index.js";
import { AnimationState } from "./AnimationState.js";
import { TimelineState, MutilpleValueTimelineState, DoubleValueTimelineState, SingleValueTimelineState, TweenTimelineState } from "./BaseTimelineState.js";
/**
* @internal
*/
export declare class ActionTimelineState extends TimelineState {
static toString(): string;
private _onCrossFrame;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
update(passedTime: number): void;
setCurrentTime(value: number): void;
}
/**
* @internal
*/
export declare class ZOrderTimelineState extends TimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
}
/**
* @internal
*/
export declare class BoneAllTimelineState extends MutilpleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
fadeOut(): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class BoneTranslateTimelineState extends DoubleValueTimelineState {
static toString(): string;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class BoneRotateTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
fadeOut(): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class BoneScaleTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class SurfaceTimelineState extends MutilpleValueTimelineState {
static toString(): string;
private _deformCount;
private _deformOffset;
private _sameValueOffset;
protected _onClear(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class AlphaTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class SlotDisplayTimelineState extends TimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
}
/**
* @internal
*/
export declare class SlotColorTimelineState extends TweenTimelineState {
static toString(): string;
private readonly _current;
private readonly _difference;
private readonly _result;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
fadeOut(): void;
update(passedTime: number): void;
}
/**
* @internal
*/
export declare class SlotZIndexTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class DeformTimelineState extends MutilpleValueTimelineState {
static toString(): string;
displayFrame: DisplayFrame;
private _deformCount;
private _deformOffset;
private _sameValueOffset;
protected _onClear(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class IKConstraintTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}
/**
* @internal
*/
export declare class AnimationProgressTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}
/**
* @internal
*/
export declare class AnimationWeightTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}
/**
* @internal
*/
export declare class AnimationParametersTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}