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pixelbutler

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Low-res bitmap render engine for big screens

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// Generated by dts-bundle v0.2.0 declare module 'pixelbutler' { export import Stage = require('__pixelbutler/core/Stage'); export import Bitmap = require('__pixelbutler/core/Bitmap'); export import IBitmapData = require('__pixelbutler/types/IBitmapData'); export import FPS = require('__pixelbutler/core/FPS'); export import RGBA = require('__pixelbutler/core/RGBA'); export import HSV = require('__pixelbutler/core/HSV'); export import PerlinNoise = require('__pixelbutler/extra/PerlinNoise'); export import loader = require('__pixelbutler/loaders/loader'); import _util = require('__pixelbutler/core/util'); export import rand = _util.rand; import _color = require('__pixelbutler/core/color'); export import rgb2hsv = _color.rgb2hsv; export import hsv2rgb = _color.hsv2rgb; export import ticker = require('__pixelbutler/core/ticker'); export function rgb(r: number, g: number, b: number): RGBA; export function hsv(h: number, s: number, v: number): RGBA; export function supportsWebGL(): boolean; } declare module '__pixelbutler/core/Stage' { import IOptions = require('__pixelbutler/types/IOptions'); import Bitmap = require('__pixelbutler/core/Bitmap'); import IRenderer = require('__pixelbutler/types/IRenderer'); import IAutoSize = require('__pixelbutler/types/IAutoSize'); class Stage extends Bitmap { canvas: HTMLCanvasElement; renderer: IRenderer; autoSize: IAutoSize; constructor(opts: IOptions); resizeTo(width: number, height: number): void; render(): void; destruct(): void; } export = Stage; } declare module '__pixelbutler/core/Bitmap' { import INumberArray = require('__pixelbutler/types/INumberArray'); import IBitmapData = require('__pixelbutler/types/IBitmapData'); import IShader = require('__pixelbutler/types/IShader'); import IRGB = require('__pixelbutler/types/IRGB'); class Bitmap implements IBitmapData { width: number; height: number; useAlpha: boolean; channels: number; buffer: ArrayBuffer; data: Uint8ClampedArray; constructor(width: number, height: number, useAlpha?: boolean, buffer?: ArrayBuffer); resizeTo(width: number, height: number): void; setPixel(x: number, y: number, col: IRGB): void; getPixel(x: number, y: number, col?: IRGB): IRGB; fillRect(x: number, y: number, width: number, height: number, col: IRGB): void; drawLineH(x: number, y: number, size: number, col: IRGB): void; drawLineV(x: number, y: number, size: number, col: IRGB): void; drawRect(x: number, y: number, width: number, height: number, col: IRGB): void; fillCircle(x: number, y: number, r: number, col: IRGB): void; drawCircle(x: number, y: number, r: number, col: IRGB): void; shader(f: IShader): void; text(x: number, y: number, txt: string, col: IRGB): void; blit(sprite: Bitmap, x?: number, y?: number): void; clear(col?: IRGB): void; clearAlpha(alpha?: number): void; static clipFromData(inputData: INumberArray, inputWidth: number, inputHeight: number, inputChannels: number, x: number, y: number, width: number, height: number, useAlpha: boolean): Bitmap; } export = Bitmap; } declare module '__pixelbutler/types/IBitmapData' { import INumberArray = require('__pixelbutler/types/INumberArray'); interface IBitmapData { width: number; height: number; useAlpha: boolean; channels: number; data: INumberArray; } export = IBitmapData; } declare module '__pixelbutler/core/FPS' { class FPS { constructor(smoothFPS?: number, smoothDelta?: number); begin(): void; end(): void; fps : number; redraw : number; } export = FPS; } declare module '__pixelbutler/core/RGBA' { import IRGBA = require('__pixelbutler/types/IRGBA'); class RGBA implements IRGBA { r: number; g: number; b: number; a: number; constructor(r?: number, g?: number, b?: number, a?: number); } export = RGBA; } declare module '__pixelbutler/core/HSV' { import IHSV = require('__pixelbutler/types/IHSV'); class HSV implements IHSV { h: number; s: number; v: number; constructor(h?: number, s?: number, v?: number); } export = HSV; } declare module '__pixelbutler/extra/PerlinNoise' { class PerlinNoise { constructor(); noise(x: number, y: number, z: number): number; fade(t: number): number; lerp(t: number, a: number, b: number): number; grad(hash: number, x: number, y: number, z: number): number; scale(n: number): number; } export = PerlinNoise; } declare module '__pixelbutler/loaders/loader' { export import ImageDataLoader = require('__pixelbutler/loaders/ImageDataLoader'); export import BitmapLoader = require('__pixelbutler/loaders/BitmapLoader'); export import TextLoader = require('__pixelbutler/loaders/TextLoader'); export import JSONLoader = require('__pixelbutler/loaders/JSONLoader'); export import SpriteSheetLoader = require('__pixelbutler/loaders/SpriteSheetLoader'); export import SpriteSheetJSONLoader = require('__pixelbutler/loaders/SpriteSheetJSONLoader'); export import MultiLoader = require('__pixelbutler/loaders/MultiLoader'); } declare module '__pixelbutler/core/util' { export function rand(max: number): number; export function clamp(value: number, min: number, max: number): number; } declare module '__pixelbutler/core/color' { import IRGB = require('__pixelbutler/types/IRGB'); import IRGBA = require('__pixelbutler/types/IRGBA'); import IHSV = require('__pixelbutler/types/IHSV'); export function useAlpha(col: IRGB): boolean; export function hsv2rgb(hsv: IHSV): IRGBA; export function rgb2hsv(rgb: IRGB): IHSV; } declare module '__pixelbutler/core/ticker' { import ITicker = require('__pixelbutler/types/ITicker'); export interface FrameHandler { (frame: number, delta: number): void; } export function interval(callback: FrameHandler, fps: number): ITicker; export function request(callback: FrameHandler): ITicker; } declare module '__pixelbutler/types/IOptions' { interface IOptions { width: number; height: number; canvas: any; transparent?: boolean; renderer?: string; center?: boolean; scale?: any; } export = IOptions; } declare module '__pixelbutler/types/IRenderer' { interface IRenderer { resize(): void; update(): void; destruct(): void; } export = IRenderer; } declare module '__pixelbutler/types/IAutoSize' { interface IAutoSize { scale(mode: any): void; center(center?: boolean): void; update(): void; stop(): void; } export = IAutoSize; } declare module '__pixelbutler/types/INumberArray' { interface INumberArray { [index: number]: number; length: number; } export = INumberArray; } declare module '__pixelbutler/types/IShader' { import IRGBA = require('__pixelbutler/types/IRGBA'); interface IShader { (x: number, y: number, col: IRGBA): IRGBA; } export = IShader; } declare module '__pixelbutler/types/IRGB' { interface IRGB { r: number; g: number; b: number; } export = IRGB; } declare module '__pixelbutler/types/IRGBA' { interface IRGBA { r: number; g: number; b: number; a: number; } export = IRGBA; } declare module '__pixelbutler/types/IHSV' { interface IHSV { h: number; s: number; v: number; } export = IHSV; } declare module '__pixelbutler/loaders/ImageDataLoader' { import ILoader = require('__pixelbutler/loaders/ILoader'); class ImageDataLoader implements ILoader { url: string; constructor(url: string); load(callback: (err: Error, data: ImageData) => void): void; } export = ImageDataLoader; } declare module '__pixelbutler/loaders/BitmapLoader' { import Bitmap = require('__pixelbutler/core/Bitmap'); import ILoader = require('__pixelbutler/loaders/ILoader'); class BitmapLoader implements ILoader { url: string; useAlpha: boolean; constructor(url: string, useAlpha?: boolean); load(callback: (err: Error, bitmap: Bitmap) => void): void; } export = BitmapLoader; } declare module '__pixelbutler/loaders/TextLoader' { import ILoader = require('__pixelbutler/loaders/ILoader'); class TextLoader implements ILoader { url: string; constructor(url: string); load(callback: (err: Error, data: string) => void): void; } export = TextLoader; } declare module '__pixelbutler/loaders/JSONLoader' { import ILoader = require('__pixelbutler/loaders/ILoader'); class JSONLoader implements ILoader { url: string; constructor(url: string); load(callback: (err: Error, json: any) => void): void; } export = JSONLoader; } declare module '__pixelbutler/loaders/SpriteSheetLoader' { import SpriteSheet = require('__pixelbutler/core/SpriteSheet'); import ILoader = require('__pixelbutler/loaders/ILoader'); import ISpriteSheetOpts = require('__pixelbutler/types/ISpriteSheetOpts'); class SpriteSheetLoader implements ILoader { url: string; useAlpha: boolean; opts: ISpriteSheetOpts; constructor(url: string, opts: ISpriteSheetOpts, useAlpha?: boolean); load(callback: (err: Error, bitmap: SpriteSheet) => void): void; } export = SpriteSheetLoader; } declare module '__pixelbutler/loaders/SpriteSheetJSONLoader' { import SpriteSheet = require('__pixelbutler/core/SpriteSheet'); import ILoader = require('__pixelbutler/loaders/ILoader'); import ISpriteSheetOpts = require('__pixelbutler/types/ISpriteSheetOpts'); class SpriteSheetJSONLoader implements ILoader { url: string; useAlpha: boolean; opts: ISpriteSheetOpts; constructor(url: string, useAlpha?: boolean); load(callback: (err: Error, sheet: SpriteSheet) => void): void; } export = SpriteSheetJSONLoader; } declare module '__pixelbutler/loaders/MultiLoader' { import ILoader = require('__pixelbutler/loaders/ILoader'); class MultiLoader { constructor(loaders?: ILoader[]); load(callback: (err: Error, results: any[]) => void): void; } export = MultiLoader; } declare module '__pixelbutler/types/ITicker' { interface ITicker { start(): void; step(): void; stop(): void; isRunning(): void; } export = ITicker; } declare module '__pixelbutler/loaders/ILoader' { interface ILoader { url: string; load(callback: (err: Error, value: any) => void): void; } export = ILoader; } declare module '__pixelbutler/core/SpriteSheet' { import Bitmap = require('__pixelbutler/core/Bitmap'); class SpriteSheet { constructor(width: number, height: number); getSprite(x: number, y: number): Bitmap; getSpriteAt(index: number): Bitmap; addSprite(bitmap: Bitmap): void; } export = SpriteSheet; } declare module '__pixelbutler/types/ISpriteSheetOpts' { interface ISpriteSheetOpts { image?: string; sizeX: number; sizeY: number; spritesX: number; spritesY: number; outerMargin?: number; innerMargin?: number; } export = ISpriteSheetOpts; }