pixelbox
Version:
A framework to fast-prototype pixel-based games
14 lines (13 loc) • 595 B
JavaScript
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function Sprite(img, path, x, y, width, height, pivotX, pivotY) {
this.img = img; // direct reference to the image (or canvas) object
this.path = path;
this.x = x;
this.y = y;
this.width = width;
this.height = height;
this.pivotX = pivotX || 0;
this.pivotY = pivotY || 0;
}
Sprite.prototype._isSprite = true;
module.exports = Sprite;