pixel-eight
Version:
A library inspired by the pico-8 API for writing games for the Kano Pixel
37 lines (22 loc) • 993 B
Markdown
# Pixel 8 Changes
# 0.0.7
- Fixed issue with `cls`, it now uses `fill` so that the colors are correct
# 0.0.6
- Fixed issue with previous release where it was missing a file
# 0.0.5
- Added `print` to write text to the screen
- Added `fill` to fill in a rectangle with black or a specified color
# 0.0.4
- Added `bset` to the frame to draw a bitmap loaded from an exported animation
- Updated `mset` to optionally take a transparent parameter to mark a color as transparent
# 0.0.3
- Added `createMap` to create a map from an array of hex strings
- Added `mset` to draw a map to the frame
# 0.0.2
- Changed the frame to be constant betweeen ticks
- Added `cls` to the frame interface for clearing the screen
- Added a `index.types.d.ts` to try to give inline documentation in IDEs
- Added a `color` object to expose colors names to code Eg. `color.red`
- Changed the button interface to distinguish to give knowledge of a click vs pressed.
# 0.0.1
- Initial prototype of the API