physar
Version:
Physar enables Cannon.js physics in your Spark AR projects.
53 lines (52 loc) • 1.55 kB
JavaScript
const path = require('path')
module.exports = {
entry: './src/index.js',
module: {
rules: [
{
test: /\.js$/,
exclude: /node_modules/,
use: {
loader: 'babel-loader'
}
}
]
},
optimization: {
// disable minification while debugging
minimize: true
},
output: {
filename: 'script.js',
path: path.resolve(__dirname, 'physar_examples', 'scripts')
},
externals: {
Animation: 'commonjs Animation',
Diagnostics: 'commonjs Diagnostics',
FaceTracking: 'commonjs FaceTracking',
Audio: 'commonjs Audio',
DeviceMotion: 'commonjs DeviceMotion',
FaceTracking2D: 'commonjs FaceTracking2D',
FaceGestures: 'commonjs FaceGestures',
Fonts: 'commonjs Fonts',
HandTracking: 'commonjs HandTracking',
Instruction: 'commonjs Instruction',
IrisTracking: 'commonjs IrisTracking',
LightingEstimation: 'commonjs LightingEstimation',
LiveStreaming: 'commonjs LiveStreaming',
Locale: 'commonjs Locale',
Patches: 'commonjs Patches',
NativeUI: 'commonjs NativeUI',
Persistence: 'commonjs Persistence',
PersonSegmentation: 'commonjs PersonSegmentation',
Random: 'commonjs Random',
Reactive: 'commonjs Reactive',
Scene: 'commonjs Scene',
Time: 'commonjs Time',
TouchGestures: 'commonjs TouchGestures',
CameraInfo: 'commonjs CameraInfo',
Materials: 'commonjs Materials',
Textures: 'commonjs Textures',
cannon: 'commonjs cannon'
}
}