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photoeditorsdk

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The most comprehensive photo editor SDK for HTML5

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import { CanvasAction } from '../../common/canvasAction'; import { NamedColor, Color } from '../../common/color'; import { ExistingItem } from '../../common/existingAsset'; export declare enum AdvancedTextDesignControlBarItem { NewTextDesignButton = "newTextDesignButton", ShuffleLayoutButton = "shuffleLayoutButton", TextDesignColorList = "textDesignColorList", Separator = "separator", Items = "items" } export declare class TextDesignConfiguration { /** * Defines all available text designs. * New items can be mixed and matched with existing predefined ones. * @example // Defaults to: * ```typescript * [ * { identifier: "imgly_text_design_blocks" }, * { identifier: "imgly_text_design_rotated" }, * { identifier: "imgly_text_design_blocks_light" }, * { identifier: "imgly_text_design_equal_width" }, * { identifier: "imgly_text_design_masked" }, * { identifier: "imgly_text_design_celebrate" }, * { identifier: "imgly_text_design_sunshine" }, * { identifier: "imgly_text_design_masked_badge" }, * { identifier: "imgly_text_design_blocks_condensed" }, * { identifier: "imgly_text_design_celebrate_simple" }, * { identifier: "imgly_text_design_equal_width_fat" }, * { identifier: "imgly_text_design_watercolor" }, * { identifier: "imgly_text_design_particles" }, * { identifier: "imgly_text_design_masked_speech_bubble" }, * { identifier: "imgly_text_design_masked_speech_bubble_comic" }, * { identifier: "imgly_text_design_multiline" }, * ] * ``` */ items?: ExistingItem[]; /** * Defines all allowed actions for the sticker tool menu. Only buttons * for allowed actions are visible and shown in the given order. * @example // Defaults to: * ``` * [CanvasAction.EDIT, CanvasAction.DUPLICATE, CanvasAction.DELETE, CanvasAction.INVERT] * ``` */ canvasActions?: Array<CanvasAction.EDIT | CanvasAction.BRING_TO_FRONT | CanvasAction.DUPLICATE | CanvasAction.DELETE | CanvasAction.INVERT>; /** * Add an optional maximum amount of letters for the text */ maxCharacterLimit?: number; /** * Whether the user can use emojis as text input. Emojis are not cross-platform compatible. * If you use the serialization feature to share edits across different platforms, * emojis will be rendered with the system's local set of emojis and will appear differently. */ allowEmojis?: boolean; /** * Defines all available colors that can be applied to textdesign. * The color picker is always added. */ colors?: Array<NamedColor>; /** * color is represented as a number array which encodes as a single gray value or a RGB(A) tuple of floating point values where * each channel is defined in the range of `[0, 1] */ defaultColor?: Color; /** * a textdesign is normally created automatically when it is called. This option can prevent the creation */ addDefaultTextOnEnter?: boolean; /** * default: * [ * 'newTextDesignButton', * 'shuffleLayoutButton', * 'textDesignColorList', * 'separator', * 'items', * ]; */ advancedUIToolControlBarOrder?: Array<AdvancedTextDesignControlBarItem>; }