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import type * as Phonic from "../index.mjs"; export interface CreateAgentRequest { /** The name of the agent. Can only contain lowercase letters, numbers and hyphens. Must be unique within the project. */ name: string; /** URL-friendly agent slug. Can only contain lowercase letters, numbers and hyphens. Must be unique within the project. */ slug?: string | undefined; /** When set to `null`, the agent will not be associated with a phone number. When set to `"assign-automatically"`, the agent will be assigned a random phone number. When set to `"custom"`, you must provide `custom_phone_numbers`. */ phone_number?: (CreateAgentRequest.PhoneNumber | null) | undefined; /** The custom phone number to use for the agent in E.164 format (e.g., +1234567890). This field is deprecated. Use `custom_phone_numbers` instead. */ custom_phone_number?: (string | null) | undefined; /** Array of custom phone numbers in E.164 format (e.g., ["+1234567890", "+0987654321"]). The agent will be able to receive phone calls on any of these numbers. Required when `phone_number` is set to `"custom"`. All phone numbers must be unique. */ custom_phone_numbers?: string[] | undefined; /** The timezone of the agent. Used to format system variables like `{{system_time}}`. */ timezone?: string | undefined; /** The voice ID to use. */ voice_id?: string | undefined; /** The audio format of the agent. */ audio_format?: CreateAgentRequest.AudioFormat | undefined; /** The audio speed of the agent. */ audio_speed?: number | undefined; /** The background noise level of the agent. */ background_noise_level?: number | undefined; /** The background noise type. Can be "office", "call-center", "coffee-shop", or null. */ background_noise?: (CreateAgentRequest.BackgroundNoise | null) | undefined; /** When `true`, the welcome message will be automatically generated and the `welcome_message` field will be ignored. */ generate_welcome_message?: boolean | undefined; /** When `false`, the welcome message will not be interruptible by the user. */ is_welcome_message_interruptible?: boolean | undefined; /** Number of seconds of inactivity before the conversation WebSocket is closed. */ websocket_timeout_sec?: number | undefined; /** Message to play when the conversation starts. Can contain template variables like `{{customer_name}}`. Ignored when `generate_welcome_message` is `true`. */ welcome_message?: (string | null) | undefined; /** Instructions for the conversation. Can contain template variables like `{{subject}}`. */ system_prompt?: string | undefined; /** Variables that can be used in the welcome message and the system prompt. */ template_variables?: Record<string, CreateAgentRequest.TemplateVariables.Value> | undefined; /** Array of built-in or custom tool names to use. */ tools?: CreateAgentRequest.Tools.Item[] | undefined; /** Array of task objects with `name` and `description` fields. */ tasks?: Phonic.Task[] | undefined; /** Whether to have the no-input poke text be generated by AI. */ generate_no_input_poke_text?: boolean | undefined; /** Number of seconds of silence before sending a poke message. `null` disables the poke message. */ no_input_poke_sec?: (number | null) | undefined; /** The message to send after the specified silence. Ignored when generate_no_input_poke_text is true. */ no_input_poke_text?: string | undefined; /** Seconds of silence before ending the conversation. */ no_input_end_conversation_sec?: number | undefined; /** When `true`, the assistant will produce backchannel responses (e.g. "mm-hmm") while the user is speaking. */ enable_assistant_backchannel?: boolean | undefined; /** How aggressively the assistant produces backchannel responses. Only relevant when `enable_assistant_backchannel` is `true`. */ assistant_backchannel_aggressiveness?: number | undefined; /** Controls how long transcripts and audio recordings are retained before deletion. */ data_retention_policy?: Phonic.DataRetentionPolicy | undefined; /** ISO 639-1 language code that sets the agent's default language to recognize and speak. Welcome message and no input poke text should be in this language. */ default_language?: Phonic.LanguageCode | undefined; /** Array of additional ISO 639-1 language codes that the agent should be able to recognize and speak. Should not include `default_language`. When `multilingual_mode` is `"auto"`, a maximum of 2 additional languages is allowed. */ additional_languages?: Phonic.LanguageCode[] | undefined; /** Array of ISO 639-1 language codes that the agent should be able to recognize. This field is deprecated. Use `default_language` and `additional_languages` instead. */ languages?: Phonic.LanguageCode[] | undefined; /** If `"auto"`, each user audio is automatically identified for the language to respond in. If `"request"`, user must request to change language (recommended). If `"initial"` the first turn user audio determines the language for the rest of the conversation. */ multilingual_mode?: CreateAgentRequest.MultilingualMode | undefined; /** Push to talk mode. User must send mute/unmute messages to turn on/off listening to audio. Defaults to false. */ push_to_talk?: boolean | undefined; /** The intelligence level of the agent. `high` uses a more capable model for more complex reasoning, while `standard` is optimized for lower latency. */ intelligence_level?: CreateAgentRequest.IntelligenceLevel | undefined; /** These words, or short phrases, will be more accurately recognized by the agent. */ boosted_keywords?: string[] | undefined; /** Array of `{ word, pronunciation }` entries. Words must be unique. */ pronunciation_dictionary?: CreateAgentRequest.PronunciationDictionary.Item[] | undefined; /** Minimum number of words required to interrupt the assistant. */ min_words_to_interrupt?: number | undefined; /** When not `null`, at the beginning of the conversation the agent will make a POST request to this endpoint to get configuration options. */ configuration_endpoint?: (CreateAgentRequest.ConfigurationEndpoint | null) | undefined; /** Float between 0.0 and 1.0 representing the percentage of inbound calls handled by Agent. Defaults to `1.0`. Requires `phone_number` to be set when less than 1.0. */ inbound_rollout?: number | undefined; /** E.164 formatted phone number where non-agent calls will be forwarded. Required when `inbound_rollout < 1.0`, must be `null` when `inbound_rollout = 1.0`. Defaults to `null`. */ inbound_rollout_forward_phone_number?: (string | null) | undefined; /** Voice activity detection prebuffer duration in milliseconds. */ vad_prebuffer_duration_ms?: number | undefined; /** Minimum speech duration for voice activity detection in milliseconds. */ vad_min_speech_duration_ms?: number | undefined; /** Minimum silence duration for voice activity detection in milliseconds. */ vad_min_silence_duration_ms?: number | undefined; /** Voice activity detection threshold. */ vad_threshold?: number | undefined; /** When `true`, PII and PHI are redacted from text transcripts (e.g. replaced with tags like `[PHONE NUMBER]`) and bleeped from audio recordings after the conversation ends. */ enable_redaction?: boolean | undefined; /** Array of MCP server IDs to make available to the agent. */ mcp_server_ids?: string[] | undefined; /** Names of observability integrations to enable for the agent. Each must be one of the supported providers. */ observability_integrations?: "braintrust"[] | undefined; } export declare namespace CreateAgentRequest { const PhoneNumber: { readonly AssignAutomatically: "assign-automatically"; readonly Custom: "custom"; }; type PhoneNumber = (typeof PhoneNumber)[keyof typeof PhoneNumber]; /** The audio format of the agent. */ const AudioFormat: { readonly Pcm44100: "pcm_44100"; readonly Pcm24000: "pcm_24000"; readonly Pcm16000: "pcm_16000"; readonly Pcm8000: "pcm_8000"; readonly Mulaw8000: "mulaw_8000"; }; type AudioFormat = (typeof AudioFormat)[keyof typeof AudioFormat]; /** The background noise type. Can be "office", "call-center", "coffee-shop", or null. */ const BackgroundNoise: { readonly Office: "office"; readonly CallCenter: "call-center"; readonly CoffeeShop: "coffee-shop"; }; type BackgroundNoise = (typeof BackgroundNoise)[keyof typeof BackgroundNoise]; namespace TemplateVariables { interface Value { default_value: string; is_boosted_keyword?: boolean | undefined; } } type Tools = Tools.Item[]; namespace Tools { type Item = "keypad_input" | "natural_conversation_ending" /** * Custom tool */ | string; } /** If `"auto"`, each user audio is automatically identified for the language to respond in. If `"request"`, user must request to change language (recommended). If `"initial"` the first turn user audio determines the language for the rest of the conversation. */ const MultilingualMode: { readonly Auto: "auto"; readonly Request: "request"; readonly Initial: "initial"; }; type MultilingualMode = (typeof MultilingualMode)[keyof typeof MultilingualMode]; /** The intelligence level of the agent. `high` uses a more capable model for more complex reasoning, while `standard` is optimized for lower latency. */ const IntelligenceLevel: { readonly Standard: "standard"; readonly High: "high"; }; type IntelligenceLevel = (typeof IntelligenceLevel)[keyof typeof IntelligenceLevel]; type PronunciationDictionary = PronunciationDictionary.Item[]; namespace PronunciationDictionary { interface Item { word: string; pronunciation: string; } } /** * When not `null`, at the beginning of the conversation the agent will make a POST request to this endpoint to get configuration options. */ interface ConfigurationEndpoint { /** URL to call */ url: string; /** Object of key-value pairs. */ headers?: Record<string, string> | undefined; /** Timeout in milliseconds for the endpoint call. */ timeout_ms?: number | undefined; } }