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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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# Version 4.0 - beta 4 ## Fixes and Improvements - Fix Arcade Physics group collisions, `nearest` and `furthest`, and static group refresh. Thanks samme! - Fail gracefully when a texture isn't created in `addBase64()` - Improve RenderSteps initialization, removing a private method substitution - Fix Layer's use of RenderSteps - Fix reversion that removed camera zoom on separate axes - Fix filter padding precision - Fix filter padding offset with internal filters - Improve `TransformMatrix.setQuad` documentation - Fix shader not switching when TilemapLayer and TileSprite are in the same scene