phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
40 lines (32 loc) • 1.16 kB
JavaScript
var ParticleEmitterRender = require('../../../src/gameobjects/particles/ParticleEmitterRender');
describe('ParticleEmitterRender', function ()
{
it('should be importable', function ()
{
expect(ParticleEmitterRender).toBeDefined();
});
it('should export a renderWebGL property', function ()
{
expect(ParticleEmitterRender).toHaveProperty('renderWebGL');
});
it('should export a renderCanvas property', function ()
{
expect(ParticleEmitterRender).toHaveProperty('renderCanvas');
});
it('should export renderWebGL as a function', function ()
{
expect(typeof ParticleEmitterRender.renderWebGL).toBe('function');
});
it('should export renderCanvas as a function', function ()
{
expect(typeof ParticleEmitterRender.renderCanvas).toBe('function');
});
it('should have renderWebGL be a named function', function ()
{
expect(ParticleEmitterRender.renderWebGL.name).toBeTruthy();
});
it('should have renderCanvas be a named function', function ()
{
expect(ParticleEmitterRender.renderCanvas.name).toBeTruthy();
});
});