phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
33 lines (28 loc) • 1.27 kB
JavaScript
/**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2026 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Renderer.WebGL.ShaderAdditionMakers
*/
module.exports = {
MakeAnimLength: require('./MakeAnimLength'),
MakeApplyLighting: require('./MakeApplyLighting'),
MakeApplyTint: require('./MakeApplyTint'),
MakeBoundedSampler: require('./MakeBoundedSampler'),
MakeDefineLights: require('./MakeDefineLights'),
MakeDefineTexCount: require('./MakeDefineTexCount'),
MakeFlatNormal: require('./MakeFlatNormal'),
MakeGetNormalFromMap: require('./MakeGetNormalFromMap'),
MakeGetTexCoordOut: require('./MakeGetTexCoordOut'),
MakeGetTexRes: require('./MakeGetTexRes'),
MakeGetTexture: require('./MakeGetTexture'),
MakeOutFrame: require('./MakeOutFrame'),
MakeOutInverseRotation: require('./MakeOutInverseRotation'),
MakeRotationDatum: require('./MakeRotationDatum'),
MakeSampleNormal: require('./MakeSampleNormal'),
MakeSmoothPixelArt: require('./MakeSmoothPixelArt'),
MakeTexCoordFrameClamp: require('./MakeTexCoordFrameClamp'),
MakeTexCoordFrameWrap: require('./MakeTexCoordFrameWrap')
};