phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
34 lines (33 loc) • 1.1 kB
JavaScript
module.exports = [
'#pragma phaserTemplate(shaderName)',
'#pragma phaserTemplate(extensions)',
'#pragma phaserTemplate(features)',
'#ifdef GL_FRAGMENT_PRECISION_HIGH',
'precision highp float;',
'#else',
'precision mediump float;',
'#endif',
'#pragma phaserTemplate(vertexDefine)',
'uniform mat4 uProjectionMatrix;',
'uniform vec2 uResolution;',
'attribute vec2 inPosition;',
'attribute vec2 inTexCoord;',
'attribute float inTexDatum;',
'attribute float inTintEffect;',
'attribute vec4 inTint;',
'varying vec2 outTexCoord;',
'varying float outTexDatum;',
'varying float outTintEffect;',
'varying vec4 outTint;',
'#pragma phaserTemplate(outVariables)',
'#pragma phaserTemplate(vertexHeader)',
'void main ()',
'{',
' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);',
' outTexCoord = inTexCoord;',
' outTexDatum = inTexDatum;',
' outTint = inTint;',
' outTintEffect = inTintEffect;',
' #pragma phaserTemplate(vertexProcess)',
'}',
].join('\n');