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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Benjamin D. Richards <benjamindrichards@gmail.com> * @copyright 2013-2026 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @typedef {object} Phaser.Types.Renderer.WebGL.RenderNodes.SubmitterQuadConfig * @since 4.0.0 * * @property {string} [name='SubmitterQuad'] - The name of this RenderNode. * @property {string} [role='Submitter'] - The expected role of this RenderNode. * @property {string} [batchHandler='BatchHandler'] - The key of the default batch handler node to use for this RenderNode. This should correspond to a node which extends `BatchHandlerQuad`. It will be derived from the game object whenever the node runs. */