phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
15 lines (13 loc) • 716 B
JavaScript
/**
* @author Benjamin D. Richards <benjamindrichards@gmail.com>
* @copyright 2013-2026 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @typedef {object} Phaser.Types.Renderer.WebGL.RenderNodes.SubmitterQuadConfig
* @since 4.0.0
*
* @property {string} [name='SubmitterQuad'] - The name of this RenderNode.
* @property {string} [role='Submitter'] - The expected role of this RenderNode.
* @property {string} [batchHandler='BatchHandler'] - The key of the default batch handler node to use for this RenderNode. This should correspond to a node which extends `BatchHandlerQuad`. It will be derived from the game object whenever the node runs.
*/