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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2026 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Applies a sinusoidal ease-in/out to the given value. The motion starts slowly, * accelerates through the midpoint, and decelerates back to a stop at the end, * producing a smooth S-curve transition. This is useful for animations that * need a natural, symmetrical feel with gentle starts and endings. * * @function Phaser.Math.Easing.Sine.InOut * @since 3.0.0 * * @param {number} v - The value to be eased, in the range [0, 1]. * * @return {number} The eased value, in the range [0, 1]. */ var InOut = function (v) { if (v === 0) { return 0; } else if (v === 1) { return 1; } else { return 0.5 * (1 - Math.cos(Math.PI * v)); } }; module.exports = InOut;