phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
25 lines (22 loc) • 709 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2026 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Cubic ease-in. Starts slowly and accelerates sharply, following a cubic curve (v³).
* This produces a gradual start that builds into a fast finish, making it well suited
* for animations where an object should appear to gather momentum from rest.
*
* @function Phaser.Math.Easing.Cubic.In
* @since 3.0.0
*
* @param {number} v - The value to be eased, typically in the range [0, 1].
*
* @return {number} The eased value, in the range [0, 1].
*/
var In = function (v)
{
return v * v * v;
};
module.exports = In;