phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
25 lines (22 loc) • 703 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2026 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Applies a circular ease-out effect to `v`, based on the equation of a unit circle.
* The motion starts at full speed and decelerates smoothly to a stop, following the
* curve of a quarter-circle. `v` should be in the range 0 to 1.
*
* @function Phaser.Math.Easing.Circular.Out
* @since 3.0.0
*
* @param {number} v - The value to be eased, in the range 0 to 1.
*
* @return {number} The eased value, in the range 0 to 1.
*/
var Out = function (v)
{
return Math.sqrt(1 - (--v * v));
};
module.exports = Out;