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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2026 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Contains = require('./Contains'); /** * Check to see if the Ellipse contains the given x and y coordinates as stored in the Vector2. * * @function Phaser.Geom.Ellipse.ContainsPoint * @since 3.0.0 * * @param {Phaser.Geom.Ellipse} ellipse - The Ellipse to check. * @param {Phaser.Math.Vector2} vec - The Vector2 object to check if its coordinates are within the Ellipse or not. * * @return {boolean} True if the Vector2 coordinates are within the ellipse, otherwise false. */ var ContainsPoint = function (ellipse, vec) { return Contains(ellipse, vec.x, vec.y); }; module.exports = ContainsPoint;