phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
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JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Texture Remove Event.
*
* This event is dispatched by the Texture Manager when a texture is removed from it.
*
* Listen to this event from within a Scene using: `this.textures.on('removetexture', listener)`.
*
* If you have any Game Objects still using the removed texture, they will start throwing
* errors the next time they try to render. Be sure to clear all use of the texture in this event handler.
*
* @event Phaser.Textures.Events#REMOVE
* @type {string}
* @since 3.0.0
*
* @param {string} key - The key of the Texture that was removed from the Texture Manager.
*/
module.exports = 'removetexture';