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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @typedef {object} Phaser.Types.Scenes.CreateSceneFromObjectConfig * @since 3.17.0 * * @property {Phaser.Types.Scenes.SceneInitCallback} [init] - The scene's init callback. * @property {Phaser.Types.Scenes.ScenePreloadCallback} [preload] - The scene's preload callback. * @property {Phaser.Types.Scenes.SceneCreateCallback} [create] - The scene's create callback. * @property {Phaser.Types.Scenes.SceneUpdateCallback} [update] - The scene's update callback. See {@link Phaser.Scene#update}. * @property {any} [extend] - Any additional properties, which will be copied to the Scene after it's created (except `data` or `sys`). * @property {any} [extend.data] - Any values, which will be merged into the Scene's Data Manager store. */