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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The WebGLPipeline After Flush Event. * * This event is dispatched by a WebGLPipeline right after it has issued a drawArrays command * and cleared its vertex count. * * @event Phaser.Renderer.WebGL.Pipelines.Events#AFTER_FLUSH * @since 3.50.0 * * @param {Phaser.Renderer.WebGL.WebGLPipeline} pipeline - The pipeline that has flushed. * @param {boolean} isPostFlush - Was this flush invoked as part of a post-process, or not? */ module.exports = 'pipelineafterflush';