phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
31 lines (26 loc) • 1 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Math.Angle
*/
module.exports = {
Between: require('./Between'),
BetweenPoints: require('./BetweenPoints'),
BetweenPointsY: require('./BetweenPointsY'),
BetweenY: require('./BetweenY'),
CounterClockwise: require('./CounterClockwise'),
GetClockwiseDistance: require('./GetClockwiseDistance'),
GetCounterClockwiseDistance: require('./GetCounterClockwiseDistance'),
GetShortestDistance: require('./GetShortestDistance'),
Normalize: require('./Normalize'),
Random: require('./Random'),
RandomDegrees: require('./RandomDegrees'),
Reverse: require('./Reverse'),
RotateTo: require('./RotateTo'),
ShortestBetween: require('./ShortestBetween'),
Wrap: require('./Wrap'),
WrapDegrees: require('./WrapDegrees')
};