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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @typedef {object} Phaser.Types.Loader.FileTypes.UnityAtlasFileConfig * * @property {string} key - The key of the file. Must be unique within both the Loader and the Texture Manager. * @property {string} [textureURL] - The absolute or relative URL to load the texture image file from. * @property {string} [textureExtension='png'] - The default file extension to use for the image texture if no url is provided. * @property {Phaser.Types.Loader.XHRSettingsObject} [textureXhrSettings] - Extra XHR Settings specifically for the texture image file. * @property {string} [normalMap] - The filename of an associated normal map. It uses the same path and url to load as the texture image. * @property {string} [atlasURL] - The absolute or relative URL to load the atlas data file from. * @property {string} [atlasExtension='txt'] - The default file extension to use for the atlas data if no url is provided. * @property {Phaser.Types.Loader.XHRSettingsObject} [atlasXhrSettings] - Extra XHR Settings specifically for the atlas data file. */