phaser
Version: 
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
21 lines (19 loc) • 830 B
JavaScript
/**
 * @author       Richard Davey <rich@phaser.io>
 * @copyright    2013-2025 Phaser Studio Inc.
 * @license      {@link https://opensource.org/licenses/MIT|MIT License}
 */
/**
 * The Input Plugin Update Event.
 *
 * This internal event is dispatched by the Input Plugin at the start of its `update` method.
 * This hook is designed specifically for input plugins, but can also be listened to from user-land code.
 *
 * @event Phaser.Input.Events#UPDATE
 * @type {string}
 * @since 3.0.0
 *
 * @param {number} time - The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.
 * @param {number} delta - The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
 */
module.exports = 'update';