UNPKG

phaser

Version:

A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

21 lines (19 loc) 796 B
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The Input Manager Process Event. * * This internal event is dispatched by the Input Manager when not using the legacy queue system, * and it wants the Input Plugins to update themselves. * * @event Phaser.Input.Events#MANAGER_PROCESS * @type {string} * @since 3.0.0 * * @param {number} time - The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout. * @param {number} delta - The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate. */ module.exports = 'process';