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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Centroid = require('./Centroid'); var Offset = require('./Offset'); /** * @callback CenterFunction * * @param {Phaser.Geom.Triangle} triangle - The Triangle to return the center coordinates of. * * @return {Phaser.Math.Vector2} The center point of the Triangle according to the function. */ /** * Positions the Triangle so that it is centered on the given coordinates. * * @function Phaser.Geom.Triangle.CenterOn * @since 3.0.0 * * @generic {Phaser.Geom.Triangle} O - [triangle,$return] * * @param {Phaser.Geom.Triangle} triangle - The triangle to be positioned. * @param {number} x - The horizontal coordinate to center on. * @param {number} y - The vertical coordinate to center on. * @param {CenterFunction} [centerFunc] - The function used to center the triangle. Defaults to Centroid centering. * * @return {Phaser.Geom.Triangle} The Triangle that was centered. */ var CenterOn = function (triangle, x, y, centerFunc) { if (centerFunc === undefined) { centerFunc = Centroid; } // Get the center of the triangle var center = centerFunc(triangle); // Difference var diffX = x - center.x; var diffY = y - center.y; return Offset(triangle, diffX, diffY); }; module.exports = CenterOn;