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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Length = require('../line/Length'); var Line = require('../line/Line'); /** * Returns the perimeter of the given Polygon. * * @function Phaser.Geom.Polygon.Perimeter * @since 3.12.0 * * @param {Phaser.Geom.Polygon} polygon - The Polygon to get the perimeter of. * * @return {number} The perimeter of the Polygon. */ var Perimeter = function (polygon) { var points = polygon.points; var perimeter = 0; for (var i = 0; i < points.length; i++) { var pointA = points[i]; var pointB = points[(i + 1) % points.length]; var line = new Line( pointA.x, pointA.y, pointB.x, pointB.y ); perimeter += Length(line); } return perimeter; }; module.exports = Perimeter;