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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var MATH_CONST = require('../../math/const'); var Angle = require('./Angle'); /** * The Y value of the normal of the given line. * The normal of a line is a vector that points perpendicular from it. * * @function Phaser.Geom.Line.NormalY * @since 3.0.0 * * @param {Phaser.Geom.Line} line - The line to calculate the normal of. * * @return {number} The Y value of the normal of the Line. */ var NormalY = function (line) { return Math.sin(Angle(line) - MATH_CONST.TAU); }; module.exports = NormalY;