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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * Settings for a PathFollower. * * @typedef {object} Phaser.Types.GameObjects.PathFollower.PathConfig * @since 3.0.0 * * @property {number} [duration=1000] - The duration of the path follow in ms. Must be `> 0`. * @property {number} [from=0] - The start position of the path follow, between 0 and 1. Must be less than `to`. * @property {number} [to=1] - The end position of the path follow, between 0 and 1. Must be more than `from`. * @property {boolean} [positionOnPath=false] - Whether to position the PathFollower on the Path using its path offset. * @property {boolean} [rotateToPath=false] - Should the PathFollower automatically rotate to point in the direction of the Path? * @property {number} [rotationOffset=0] - If the PathFollower is rotating to match the Path, this value is added to the rotation value. This allows you to rotate objects to a path but control the angle of the rotation as well. * @property {number} [startAt=0] - Current start position of the path follow, must be between `from` and `to`. */