phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
24 lines (22 loc) • 830 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Video Game Object Play Event.
*
* This event is dispatched when a Video begins playback. For videos that do not require
* interaction unlocking, this is usually as soon as the `Video.play` method is called.
* However, for videos that require unlocking, it is fired once playback begins after
* they've been unlocked.
*
* Listen for it from a Video Game Object instance using `Video.on('play', listener)`.
*
* @event Phaser.GameObjects.Events#VIDEO_PLAY
* @type {string}
* @since 3.20.0
*
* @param {Phaser.GameObjects.Video} video - The Video Game Object which started playback.
*/
module.exports = 'play';