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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The Game Object Destroy Event. * * This event is dispatched when a Game Object instance is being destroyed. * * Listen for it on a Game Object instance using `GameObject.on('destroy', listener)`. * * @event Phaser.GameObjects.Events#DESTROY * @type {string} * @since 3.0.0 * * @param {Phaser.GameObjects.GameObject} gameObject - The Game Object which is being destroyed. * @param {boolean} fromScene - `True` if this Game Object is being destroyed by the Scene, `false` if not. */ module.exports = 'destroy';